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Pokemonpoeguygcn

155 Game Reviews

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This is an interesting game that's plagued with several distracting annoyances. The first example is that the screen is constantly shaking every time a shape gets destroyed. As a result, this is extremely distracting and makes it difficult to move around when you can't tell where your square is moving. Another example is the trailing effect of your square as you move, making it difficult to understand where your hitbox is. This is horrible for a bullet hell style game.

The last complaint I have are the blue homing squares. Having homing projectiles as obstacles is not a bad idea but having them constantly home in on you, even when offscreen is incredibly annoying. It's just not fun to be killed by a bullet that hits you from offscreen with no chance of reacting to it.

Overall, this is a good idea for a game but is filled with several distracting elements that make it harder than it needed to be.

This is brilliant! Instead of a fun game that I was hoping for, I got an endless stream of popup ads of your gaming site! This was just what I was looking for!

But seriously, the game won't start and all that actually occur was endless popup ads. What the hell, man?

Sweet! It's been a while since I had a fun time with picross puzzles. You did a decent job here with this game although I do wish that some of these puzzles would get harder and larger as I progress through. Also, it would be helpful if the X marks were not set as the default fill-in. Most people are used to having the pencil as the default one instead of the X.

JackAstral responds:

Thanks! Good point- I'll change that now :)

Awesome game. I do enjoy warfare strategy games such as this but adding a sci-fi theme to it makes it more enjoyable.

What could be improved on is the music. The plain spaceship-like sound that is playing throughout the whole game does not really add anything to the enjoyment to the game.

It's nice and all that the game is free to play and does not require (a lot of) IRL money to be a strong player, but the negative aspects outweigh the positives.
A lot of this game is grind-heavy and is very repetitive. It's all just *clickclickclick**done*. It requires a lot of patience to survive here.
This game also lacks a lot of exciting cutscenes to keep the game exciting. All we get is a 5second cutscene to introduce us to the first zone, while all the rest is just long walls of text that barely anyone will read.

It's pretty hard for me to call this an MMORPG when all you're doing is clicking back and forth through screens without other interactions.

Congrats on obviously stealing some games. Please leave this site and never come back.

lol
And a Happy April Fools Day to you too, Tom.

oh you thieving bastards and your stolen content

Needs improvement

You said that this is your first game but there is plenty that you can improve on.
First of all, try adding the instructions in the game to give players less confusion. Second, try to organize the screen better and labeling them. It took me a while to figure out where my life bar was. Music and sound effects would also help.
Lastly, is the last part of the damn level possible to beat? There are shooters everywhere whose bullets can cover the whole screen, making it impossible to dodge.

Ready?

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